New Atom Types in QuickTime 4
The following new atom types have been added to QuickTime 4. You use these atom types to specify that an image is referenced, and how to access it.
Constant descriptions
-
kSpriteImageDataRefAtomType
-
You add this atom as a child of the
kSpriteImageAtomType
atom instead of a
kSpriteImageDataAtomType
. Its ID should be 1. Its data should contain the data reference (similar to the
dataRef
parameter of
GetDataHandler()
).
-
kSpriteImageDataRefTypeAtomType
-
You add this atom as a child of the
kSpriteImageAtomType
atom. Its ID should be 1. Its data should contain the data reference type (similar to the
dataRefType
parameter of
GetDataHandler()
).
-
kSpriteImageDefaultImageIndexAtomType
-
You may optionally add this atom as a child of the
kSpriteImageAtomType
atom. Its ID should be 1. Its data should contain a
short
, which specifies an image index of a traditional image to use while waiting for the referenced image to load.
© 1999 Apple Computer, Inc.| Previous | Chapter Contents | Chapter Top | Next |